Meta
Core Loop Design for Retention 🔁📈
Meta · Mark Zuckerberg (Founder & CEO)
Turn repeat play into a habit with core loop design that aligns motivation, action and reward. In this video, we break down why loops drive retention and highlight the elements that make them stick, from reward variation to visible progression, goals and feedback to...
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Meta Investor Relations
Meta
Meta Q4 2025 Earnings Call
2026-01-28
Meta Q4 2025 Earnings Call
Mark Zuckerberg가 Meta AI, Ray-Ban Meta glasses, Reality Labs 투자를 최신 실적과 2026 로드맵으로 묶는 공식 발표입니다.
2026-01-24
How to Get Discovered in Worlds 🎯🌎
Discovery isn’t luck. It’s the result of how Worlds surfaces titles and how you set yours up to shine across Meta apps. In this video, we’ll take a deep-dive into the crucial topic of discoverability, mapping where players encounter your world and explaining how algorithms and...
2026-01-24
Onboarding and Player Retention 🎮✨
The moment a new player lands in your world, their decision to stay or leave is shaped by onboarding. In this video, we’ll discuss how to optimize player onboarding with retention in mind. You’ll learn to introduce your core loop within the first minutes, pair it with clear...
2026-01-24
Design for Retention: Worlds That Bring Players Back 🎯🔁
Retention doesn’t stop with onboarding. It grows through smart design choices that make the fun easy to find and rewarding to repeat. In this video, we explore how to shape layout and flow around lively hubs, quests, and moments where other players amplify the experience....
2025-12-24
Meet the Winners: 2025 Meta Horizon Start Developer Competition
Congratulations to the winners of the 2025 Meta Horizon Start Developer Competition! 🎉 This year, we invited members of the Meta Horizon Start program to reimagine what’s possible on Meta Horizon OS, competing for a share of $1.5 million across 32 awards. Over 2,900 developers...
2025-12-24
Loop Lab Season Finale: Top 5 creator tips and tricks from 2025
What does your creator roadmap look like in 2026? In our Loop Lab season finale, creators Gungangoose, mtobj, JoyReign, RJ_The_Creator, and MetaCrafters share 5 quick, practical tips to level up your worlds in the new year. From adding realistic shadows and creating custom,...
2025-12-23
Understanding Spatial Anchors
Build reliable passthrough experiences by understanding how spatial anchors use Meta's visual positioning system to lock virtual content into the real world. Learn best practices for anchor placement, how to achieve content stability with world locking, and how to enable...
2025-12-19
How to Design NPC Behaviors 🎭🌎
NPCs can make your World feel truly alive, from welcoming players to sharing useful info. But making effective use of NPCs depends on thoughtful behavior design. In this video, you’ll learn how to approach building and configuring NPCs. We’ll cover how to trigger responsive...
2025-12-19
Worlds Free‑to‑Play Pricing 💸🌎
Adding monetization to a free-to-play game is a balancing act. Free-to-play pricing works best when purchases feel fair, valuable, and give players a reason to keep coming back. In this video, you’ll learn how to choose the right pricing model, set tiered price points that...
2025-12-18
Go Behind the Build with Kawaii.Creator
Curious how some of the most vibrant and engaging worlds in Meta Horizon come to life? The team at Kawaii Creator Design Studio pulls back the curtain on the process behind fan favorites like Merge Kitties, Merge Donuts, Kitty Care Café, and Playroom Tower Defense. See how...
2025-09-18
Meta Connect 2025 Keynote
AI glasses, mixed reality, personal AI를 한 묶음으로 설명하면서 Meta가 다음 소비자 인터페이스를 어떻게 그리고 있는지 드러냅니다.
2024-09-25
Meta Connect 2024 Keynote
Meta가 2025 Connect 이전에 AI glasses와 차세대 인터페이스 서사를 어떻게 전개했는지 이어서 볼 수 있는 공식 키노트입니다.
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